Vox Populi Vox Dei Splash Screen – ScrenShot
3 04 2010
This is a screenshot of the new episode of Vox Populi Vox Dei. Graphics in the final release may change.
Categorias : Blog

This is a screenshot of the new episode of Vox Populi Vox Dei. Graphics in the final release may change.
This year I was at the GDC 2010 in San Francisco and was an amazing experience not only because it was the first time I leave South America, but also because I meet the most interesting people ever.

I want to thanks to Daniel Benmergui who help me in several ways,locating a place to stay in San Francisco(cheap enough for my budget), help me to meet amazing peoble, put me into the VIP section of the IGF and in several other ways. So, thanks Daniel!.
Later I’m going to talk about this amazing and stunning experience. But now, I have a game to make.
I just finish a demo for real time anaglyphs(aka, 3d images) in flash. You need some special red/cyan googles to see them, but you can get it with several magazines on the streets.
Supports real 3d composition from a single movieclip and full screen.
Check it out, more coming soon.

When I was programming “Vox Populi, Vox Dei”, there was a moment where I had to get serious about the task.
So I took the dinner table and used it as a desk for about two months. Time in which, when arrived home from work, the only thing I did was work on the game. We arrived about eight o’clock at night and worked until three in the morning.
During those two months, the dining room table looked as follows:
And, having no place to eat, I did in the kitchen, no dishes or silverware, straight from the pan.
The whole house was a mess, except the sofa and dining table. The sofa I used it for sleeping and dining table to work. Occasionally washing clothes and dishes (when I had no place to cook).
I stopped going to the gym, so I lost weight (clothes stopped fitting and still leave is costing me back to my physical condition before).
Perhaps to make a game worth being played, sometimes you have to devote himself entirely to it.
In case you are wondering what, I’m fine now, and soon again become a dirty hippie to finish the second part.
Bye! and keep looking to the sky!
I’m playing with an actionscript library to load animated gif’s dynamically into a flash movie called AS3GifPlayer. This class loads an animated gifs from an URL and gives methods to control it(play, stop, gotoAndPlay/Stop, etc).
The problem is that I don’t wont to load it dynamically, I want to use embedded animated gif’s. So I made public the method readStream from the GifPlayer class and add the following code
[Embed(source="diego.gif", mimeType="application/octet-stream")]
private var Gif:Class;
.
.
.
myGIFPlayer.readStream(myGif);
addChild(myGIFPlayer);
And that’s it, you can use an animated gif in your flash games.
Cool!